{"id":7523,"date":"2024-09-02T13:58:12","date_gmt":"2024-09-02T13:58:12","guid":{"rendered":"http:\/\/phoenixengin.com\/?p=7523"},"modified":"2024-09-02T20:27:17","modified_gmt":"2024-09-02T20:27:17","slug":"best-xm4-loadout-class-build-in-the-black-ops-6-beta","status":"publish","type":"post","link":"http:\/\/phoenixengin.com\/index.php\/2024\/09\/02\/best-xm4-loadout-class-build-in-the-black-ops-6-beta\/","title":{"rendered":"Best XM4 loadout, class build in the Black Ops 6 beta"},"content":{"rendered":"
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<\/figcaption><\/figure>\n

The best XM4 loadout<\/strong> is likely to be the first gun you\u2019ll kit out in the Black Ops 6<\/a> <\/em>beta, because as with the case with almost every Call of Duty <\/em>game, the jack-of-all-trades assault rifle is one of the first \u2014 and best \u2014 you unlock.<\/p>\n

Despite only a faction of what\u2019s in the full game being available, there are plenty of attachments to choose from when you level up the XM4. You want to play to the XM4\u2019s strengths \u2014 capable of decimating at range while also holding its own up close \u2014 so the attachments and class we\u2019ve picked will cater to that.<\/p>\n

Here\u2019s the best XM4 loadout <\/strong>in the Black Ops 6 <\/em>beta<\/a>, along with the best class to use alongside it.<\/p>\n

Best XM4 loadout in Black Ops 6<\/h2>\n

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Before we begin, as the beta is only available for a limited time, we haven\u2019t picked attachments that require leveling the gun all the way to max (which, for the XM4, is level 46) as that isn\u2019t quite feasible in the beta and we want to ensure the build is accessible to everyone.<\/p>\n

Here is the best XM4 loadout in the Black Ops 6 <\/em>beta:<\/p>\n

    \n
  • Optic: <\/strong>PrismaTech Reflex<\/li>\n
  • Barrel: <\/strong>Long Barrel<\/li>\n
  • Underbarrel: <\/strong>Vertical Foregrip<\/li>\n
  • Rear Grip: <\/strong>Quickdraw Grip<\/li>\n
  • Stock: <\/strong>Light Stock<\/li>\n<\/ul>\n

    To kick things off, the XM4 has quite a restrictive iron sight, so using an optical attachment is a must. The very first one you unlock, the PrismaTech Reflex<\/strong>, is more than suitable at fixing that problem. Alternatively, if you\u2019re using some of the other weapons available in the beta, the Volzhskiy Reflex is a solid choice but requires leveling up the AK-74 to five first.<\/p>\n

    At the start, the Gain-Twist Barrel attachment will do the job, but as soon as you unlock the Long Barrel<\/strong> at level 21 you\u2019ll want to get it equipped. This helps out enormously in long-range gunfights as the damage range is significantly buffed. Along similar lines, the Vertical Foregrip<\/strong> will help keep you on target, though you may want to opt for the Precision Foregrip at level 20.<\/p>\n

    All the attachments so far have been geared towards long-range engagements so to ensure you can also compete up close, go for the Quickdraw Grip<\/strong> which buffs your ADS (aim down sight) speed. The Ergonomic Grip is arguably better, but at level 39, there\u2019s a strong chance you won\u2019t unlock it during the beta window.\u00a0<\/p>\n

    Finally, we have the Light Stock<\/strong>. This is the one attachment you may opt for something else on \u2013 likely the Heavy Stock \u2013 depending on if you want more help up close or at range. The Light Stock means your hipfire and strafing movement speeds are improved, which can be massive when you get surprised up close, but if you find yourself struggling to land shots at range due to flinching, opt for the Heavy Stock instead.<\/p>\n

    Best XM4 class in Black Ops 6<\/h2>\n

    \"\"<\/p>\n

    Here is the best XM4 class to use in the Black Ops 6 <\/em>beta:<\/p>\n

      \n
    • Secondary: <\/strong>GS45<\/li>\n
    • Melee: <\/strong>Knife<\/li>\n
    • Tactical: <\/strong>Concussion<\/li>\n
    • Lethal: <\/strong>Frag<\/li>\n
    • Field Upgrade: <\/strong>Trophy System<\/li>\n
    • Perk 1: <\/strong>Ghost<\/li>\n
    • Perk 2: <\/strong>Tracker<\/li>\n
    • Perk 3: <\/strong>Vigilance<\/li>\n
    • Specialty: <\/strong>Perk Greed<\/li>\n
    • Perk Greed: <\/strong>Flak Jacket<\/li>\n<\/ul>\n

      Options are limited in the beta, so this is a fairly bog standard class with a pistol, stun, and frag grenade as your other lethal options. The Trophy System <\/strong>is the best pick for your field upgrade, because it thwarts all incoming throwables and when you\u2019re posted up at range, they\u2019re one of the main ways you can be taken out.<\/p>\n

      The perks are the most interesting part of this class because we\u2019re taking advantage of the speciality system. If you equip three perks of the same color, you get a bonus perk. In this case, Ghost<\/strong>, Engineer<\/strong>, and Vigilance <\/strong>are all blue perks, so we receive the Recon specialty, which grants x-ray vision for a few moments after you respawn so you can see enemies outlined, you receive a HUD (heads-up display) flash when an enemy is just outside of your view, and you don\u2019t leave death skulls when you kill enemies.<\/p>\n

      Ghost means you\u2019re invisible to enemy radar pings and UAVs while moving or interacting, Engineer allows you to see enemy equipment and scorestreaks through walls, and Vigilance shows a HUD icon whenever you appear on an enemy minimap, and <\/em>it makes you immune to Counter UAVs, Scrambler, and Sleeper Agent (though the latter two don\u2019t appear to be in the beta).<\/p>\n

      Finally, we have the Wildcard. Your two options in the beta are either Overkill, which allows you to carry a second primary weapon, or Perk Greed<\/strong>, which grants an extra perk choice. We\u2019ve opted for the latter because the XM4 is so well suited to all types of engagement, and the perk we\u2019ve chosen is Flak Jacket<\/strong>, to help protect you from explosive damage when you don\u2019t have a Trophy System down.<\/p>\n","protected":false},"excerpt":{"rendered":"

      The best XM4 loadout is likely to be the first gun you\u2019ll kit out in […]<\/p>\n","protected":false},"author":1,"featured_media":7525,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21],"tags":[],"_links":{"self":[{"href":"http:\/\/phoenixengin.com\/index.php\/wp-json\/wp\/v2\/posts\/7523"}],"collection":[{"href":"http:\/\/phoenixengin.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/phoenixengin.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/phoenixengin.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/phoenixengin.com\/index.php\/wp-json\/wp\/v2\/comments?post=7523"}],"version-history":[{"count":1,"href":"http:\/\/phoenixengin.com\/index.php\/wp-json\/wp\/v2\/posts\/7523\/revisions"}],"predecessor-version":[{"id":7524,"href":"http:\/\/phoenixengin.com\/index.php\/wp-json\/wp\/v2\/posts\/7523\/revisions\/7524"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/phoenixengin.com\/index.php\/wp-json\/wp\/v2\/media\/7525"}],"wp:attachment":[{"href":"http:\/\/phoenixengin.com\/index.php\/wp-json\/wp\/v2\/media?parent=7523"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/phoenixengin.com\/index.php\/wp-json\/wp\/v2\/categories?post=7523"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/phoenixengin.com\/index.php\/wp-json\/wp\/v2\/tags?post=7523"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}