Destiny 2 The Final Shape release time, and when Destiny 2 servers will be back online


The lead promotional art for Destiny 2: The Final Shape
Image: Bungie

The next expansion is less than 24 hours away from launching

Destiny 2’s next expansion, The Final Shape, is less than 24 hours away from launching.

A new expansion always has a big impact on Bungie’s shared world shooter, and you could argue this is the most eventful yet — wrapping up a decade-long story known as the Light and Darkness Saga.

Expect a mysterious planetary destination which plays on a new kind of Destiny nostalgia, a campaign with raid-like elements, a new “advanced” subclass in Prismatic, new Exotics, and — of course — a new raid arriving just days after launch.

There’s plenty to look forward to — but until then, we have a full day’s worth of downtime to get through. Here’s when The Final Shape will be playable in your time zone.


Destiny 2 The Final Shape release time: When will Destiny 2 servers be back online?

Destiny 2: The Final Shape launches on Tuesday, June 4, at the same time in all regions around the world. Once servers go offline at 9 a.m. PT / 12 p.m. EDT on June 3, you’ll have to wait 24 hours before the game returns — with The Final Shape available alongside it.

Here’s when Destiny 2: The Final Shape will release in your time zone:

  • 10 a.m PDT for the west coast of North America
  • 1 p.m. EDT for the east coast of North America
  • 6 p.m. CEST for western Europe / Paris
  • 7 p.m. BST for the U.K.
  • 2 a.m. JST on June 5 for Japan / Tokyo

While you wait, an update featuring The Final Shape and other Year 7 changes will be available to download. This means you can start playing the expansion as soon as the above times, though that’s always on paper — in practice, expect there to be some queues to get in as everyone will be squeezing through the door at the same time.

If it’s anything like previous expansions, expect a short wait and possibly a few rocky opening hours.


Destiny 2 The Final Shape update preload sizes for PlayStation, Xbox, and PC

To help you prepare for the update, make sure you have the following hard drive space available in the 24 hours leading up to The Final Shape’s launch:

  • PS5 – 143.81 GB
  • PS4 – 110.70 GB when installed (129.31 GB total required if game already installed)
  • Xbox Series X – 165.82 GB
  • Xbox One – 139.52 GB
  • PC (Steam) – 155.50 GB (299.70 GB total required if game already installed)
  • PC (Epic) – 144.61 GB (279.66 GB total required if game already installed)
  • PC (Microsoft Store) – 156.22 GB

As noted, some platforms require some additional hard drive room for pre-loading. This is temporary, meaning once the update has launched at the above times, you’ll gain the remaining space back.


What’s new in Destiny 2 The Final Shape?

What’s coming in the Year 7 update and The Final Shape is a departure to previous expansions. There’s the usual (a campaign, a raid, new weapons and armor to collect), but expect the new destination to take on a slightly different form, a revamped seasonal update model, and — for the first time in years — a new enemy faction to fight.

Here are the major additions at a glance:

The Final Shape expansion additions

  • New campaign, with the return of an optional Legendary difficulty
  • Planetary destination Pale Heart, set within the Traveller
  • The Prismatic subclass (more on Bungie.net)
  • New enemy faction, The Dread
  • New Exotics to unlock, including the change that Rahool will become the source of Exotic armor going forward (more details on Bungie.net)
  • A new raid, launching Friday, June 7
  • A new seasonal model, named Episodes, as a “new way of storytelling” and delivering updates, the first of which (Echoes) is launching Tuesday, June 11

Quality of life additions and system changes in Year 7

  • Alongside the usual power level increase, changes to how Fireteam power impacts accessing endgame activities, as well as powerful gear dropping at the same level across your account (more on Bungie.net)
  • Pathfinder, a new reward system found within the Director, formed of a series objectives that players can navigate to receive a final reward (Spoilers: It’s “big shiny loot,” in the words of Bungie)
  • A variety of ability tweaks to existing subclasses, including the introduction of Frost Armor for Stasis (more on Bungie.net)
  • A collaboration with Dungeons & Dragons, with cosmetics available in the Eververse store:
  • A change to the in-game interface, which will change how buffs and debuffs are shown, with the aim to prioritize important status effects, and increase the number of active effects visible on screen (more on Bungie.net)
  • Tweaks to the Quest tab interface, with the ability to set a chosen category as the default, as well as the Shader interface to better show what colors will be applied ahead of selection
  • Weapon Momentos can now be equipped directly from the inventory instead of requiring travel to Mars, with the cap increasing from one to three
  • Reduced subclass Fragment cost when buying from Ikora (from 25,000 to 10,000 glimmer)
  • Clan reward manager Hawthorne matching other vendors in offering a reputation track (more on Bungie.net)
  • The vaulting of Year 6’s seasonal activities, and the depreciation of Legendary Shards

In summary, there’s a lot to look forward to, whether or not you’re a new or returning Destiny 2 player. See you in the Pale Heart!

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